Resource

Introduction to Binary and Bitstrings with C#

Below is a reprint of an old blog post I wrote in November of 2011. It’s a little Unity oriented and makes mention of OpenFeint, which I was using a lot of at the time. OpenFeint was a cross platform leader board and achievement platform that no longer exists.…

Setting up Unity3D with GIT, SourceTree and BitBucket on a Mac

So, this week is a technical blog. I’ve been flat out with work and have had no time to further our games at all. Incidentally I’ll be announcing the name of the studio I’ll be forming soon. I’ll be writing up some stuff for it first…