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Robot University - Camera Set Up

[info]Back to Robot University Main Page[/info] So last update on Robot University I promised a post describing the camera rig set up once I had it working. That was a few weeks ago. I only just got it working. Almost. It has turned out to be a greater…

Robot University - On Site Induction

[info]Back to Robot University Main Page[/info] This week the creative seas of our little collective met and lashed the mighty coastline that is The Cube. Probing for weaknesses, seeking pathways to new ideas. This was the first time we had all been together in one place, and for…

Robot University

[info] Updates: –[update] On Site Induction –[update] Camera Set Up –[update] Camera Set Up – Final [/info] Robot University is an interactive public display at QUT’s The Cube. It is the first Digital Writing Residency in Australia, and it has been awarded to Christy Dena from…

Introduction to Binary and Bitstrings with C#

Below is a reprint of an old blog post I wrote in November of 2011. It’s a little Unity oriented and makes mention of OpenFeint, which I was using a lot of at the time. OpenFeint was a cross platform leader board and achievement platform that no longer exists.…

Setting up Unity3D with GIT, SourceTree and BitBucket on a Mac

So, this week is a technical blog. I’ve been flat out with work and have had no time to further our games at all. Incidentally I’ll be announcing the name of the studio I’ll be forming soon. I’ll be writing up some stuff for it first…