Here youâ€™ll find a collection of links to resources that I have found useful or interesting as a game developer, programmer or indie (or any combination of those things).
IndieBits â€“ A fantastic site from Epona Schweer, a talented young woman dedicated to discovering, experimenting and sharing insight and advice specifically for Creatives who want to make a living doing what they love.
#AltDevBlogADay â€“ A site that hosts guest blog posts from a large array of talented industry professionals on all areas of game/software development. Also the linked to #AltDevConf a professional quality developers conference that happens entirely online, very handy for those of us that live on the wrong side of the planet for most conferences.
News for Interactive Developers â€“ A nice collection of blog posts and articles of interest to game developers all in one place.
Amit Patel â€“ a massive, massive resource. An oldschool feeling website with page after page on all things game development, including various programming and AI topics.
The Ultimate Complete Final Social Media Cheat Sheet â€“ Current as of the end of 2012, this page shows the pixel dimensions and character limit of every postable/editable thing on Facebook, Twitter, Google+, YouTube, LinkedIn and Pinterest. Very handy resource.
Indie Pitch Deck â€“ This is a template for creating a quality game pitch. It was put together by Bubblegum Interactive, and Iâ€™d encourage you to explore the rest of their blog also.
Ramblings in Valve Time â€“ The blog of Michael Abrash. If youâ€™re a programmer and donâ€™t know who Michael Abrash is, you should look him up. A great blog discussing some of the things Valve are up to. Itâ€™s always worth knowing what Valve are up to.
Game Tycoon â€“ The blog of David Edery, CEO of SpryFox.
Lost Garden â€“ The blog of Daniel Cook, CCO of SpryFox. A prolific blog on all things game design. Many, many treasures to be found in here.
Blocky Pixel Studios â€“ The official blog of Blocky Pixel Studios. This blog has a fantastic tendency to analyse existing games, or specific aspects of existing games, discussing why they worked or didnâ€™t.
Principles of Virtual Sensation â€“ A great post discussing player response to virtual sensations and how to create them to best effect. I highly recommend checking out the rest of Steveâ€™s page, including Tune: A game about game design.
3DBuzz â€“ A very cool site full of free tutorials for many different pieces of software including Unity3D.
GameDevTutes+ â€“ A phenomenal site that pulls together tutorials on so many different and specific topics on game dev. I have never opened that page and not been sucked into the tutorials.
AIGameDev â€“ This one is a mixed bag. Itâ€™s not all tutorials, some of it is articles. They do a lot of live casts with some very talented AI programmers, but unfortunately these are very early in the morning in Australia and hard to catch. There is also a lot more content behind a paywall that as an indie I just canâ€™t afford. No matter how badly I want to.
Ray Wenderlich â€“ A scary number of tutorials on many varying dev topics, including multiple engines and languages.
Game Launched â€“ A fantastic new crowd source service specifically for games. Itâ€™s completely international, has a marketplace for selling funded games and has put together a Launch Team that consists of gaming experts, writers and personalities that you gain access to for advice and guidance.
Worms World Saga â€“ Purely an inspiration thing. This is an amazingly beautiful web comic with an innovative approach to itâ€™s layout. Canâ€™t help but feel inspired to create something beautiful after seeing this.