Resources

Here you’ll find a collection of links to resources that I have found useful or interesting as a game developer, programmer or indie (or any combination of those things).

Developer:

IndieBits – A fantastic site from Epona Schweer, a talented young woman dedicated to discovering, experimenting and sharing insight and advice specifically for Creatives who want to make a living doing what they love.

#AltDevBlogADay – A site that hosts guest blog posts from a large array of talented industry professionals on all areas of game/software development. Also the linked to #AltDevConf a professional quality developers conference that happens entirely online, very handy for those of us that live on the wrong side of the planet for most conferences.

News for Interactive Developers – A nice collection of blog posts and articles of interest to game developers all in one place.

Amit Patel – a massive, massive resource. An oldschool feeling website with page after page on all things game development, including various programming and AI topics.

The Ultimate Complete Final Social Media Cheat Sheet – Current as of the end of 2012, this page shows the pixel dimensions and character limit of every postable/editable thing on Facebook, Twitter, Google+, YouTube, LinkedIn and Pinterest. Very handy resource.

Indie Pitch Deck – This is a template for creating a quality game pitch. It was put together by Bubblegum Interactive, and I’d encourage you to explore the rest of their blog also.

Ramblings in Valve Time – The blog of Michael Abrash. If you’re a programmer and don’t know who Michael Abrash is, you should look him up. A great blog discussing some of the things Valve are up to. It’s always worth knowing what Valve are up to.

Game Design:

Game Tycoon – The blog of David Edery, CEO of SpryFox.

Lost Garden – The blog of Daniel Cook, CCO of SpryFox. A prolific blog on all things game design. Many, many treasures to be found in here.

Blocky Pixel Studios – The official blog of Blocky Pixel Studios. This blog has a fantastic tendency to analyse existing games, or specific aspects of existing games, discussing why they worked or didn’t.

Principles of Virtual Sensation – A great post discussing player response to virtual sensations and how to create them to best effect. I highly recommend checking out the rest of Steve’s page, including Tune: A game about game design.

Tutorials:

3DBuzz – A very cool site full of free tutorials for many different pieces of software including Unity3D.

GameDevTutes+ – A phenomenal site that pulls together tutorials on so many different and specific topics on game dev. I have never opened that page and not been sucked into the tutorials.

AIGameDev – This one is a mixed bag. It’s not all tutorials, some of it is articles. They do a lot of live casts with some very talented AI programmers, but unfortunately these are very early in the morning in Australia and hard to catch. There is also a lot more content behind a paywall that as an indie I just can’t afford. No matter how badly I want to.

Ray Wenderlich – A scary number of tutorials on many varying dev topics, including multiple engines and languages.

Extras:

Game Launched – A fantastic new crowd source service specifically for games. It’s completely international, has a marketplace for selling funded games and has put together a Launch Team that consists of gaming experts, writers and personalities that you gain access to for advice and guidance.

Worms World Saga – Purely an inspiration thing. This is an amazingly beautiful web comic with an innovative approach to it’s layout. Can’t help but feel inspired to create something beautiful after seeing this.

comments powered by Disqus