Robot University

[info] Updates: –[update] On Site Induction –[update] Camera Set Up –[update] Camera Set Up – Final [/info] Robot University is an interactive public display at QUT’s The Cube. It is the first Digital Writing Residency in Australia, and it has been awarded to Christy Dena from…

Disney's Electric Beat

Electric Beat is a small rhythm game made for Disney Japan by Liquid Interactive. Liquid brought me on to develop the game in Unity. Most of the art assets were created at Liquid, with some UI, the music and final say all coming from Disney Japan. It’s bright and…

Introduction to Binary and Bitstrings with C#

Below is a reprint of an old blog post I wrote in November of 2011. It’s a little Unity oriented and makes mention of OpenFeint, which I was using a lot of at the time. OpenFeint was a cross platform leader board and achievement platform that no longer exists.…

Setting up Unity3D with GIT, SourceTree and BitBucket on a Mac

So, this week is a technical blog. I’ve been flat out with work and have had no time to further our games at all. Incidentally I’ll be announcing the name of the studio I’ll be forming soon. I’ll be writing up some stuff for it first…

A new company, dev update and Gurnett Chess

Hello everyone. Let’s start with a dev update shall we. This week I began working on a digital prototype of my latest idea. This is the one that I was paper prototyping last week. I decided to steer away from paper prototyping it for a few reasons. One, making…