Project Runner - Intro

Project Runner is a bit of an experiment. Not the game itself, but in how it will be developed. Project Runner will be developed partially live on twitch (please jump over and hit follow ). The design process will be ... semi democratised, in that I want to discuss themes, mechanics and…

Time Management for the full time Dev, full time parent, part time Indie

Part 2 – Cracks in time In part 1 I talked about how to get the most out of minimal sleep. I discussed a little about my average day and how and where the hours go and why I get minimal sleep in the first place. I also talked about…

Time Management for the full time Dev, full time parent, part time Indie

Part 1 – Sleep Welcome to part one in a little series of posts I’m going to do over the next few weeks on time management for the part time indie. Let me first explain the title. I consider myself a Full Time/Part Time because I have a…

Robot University - The Kinects

My humble apologies for ignoring this site and blog for so long. Much has happened since my last post, so I have some catching up to do. Expect a blog every week for a little while while I do just that. Today is a post I wrote many months ago…

Robot University - Input

Robot University Update 4 – Input Good morning, day, evening or night friends. My last two posts have been discussing the rather unique issues for setting up a camera in Unity for a project spanning an entire wall of the Cube. The last post stated that the camera was solved.…